Product Description
Age of Empires comes from the co-designer of the best-selling game Civilization, and this book is written by the author of Sybex's top-selling books about Civilization and Civilization II. Author Jason Rich concentrates on one scenario, the Egyptian, throughout the book and shows how the strategies that work for Egypt apply to all the other scenarios in the game. Extensive coverage is also given to multiplayer gaming and teaching gamers how to design their own scenarios with Age of Empires.
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Age of Empires: Unofficial Strategies & Secrets
- Paperback: 240 pages
- Publisher: Sybex Inc; 1997-10
- Label: Sybex Inc
- Studio: Sybex Inc
- ISBN: 0782122345
- Average Customer Review:
based on 4 reviews
- Sales Rank in Books: #2002741
Avg. Customer Review:
6 of 7 people found the following review helpful:
Customer Rating: 
Summary: Good Book 1999-07-09
Comment: This book gave me an excellent source of information on the game and has made me a better player. Anyone that enjoys this game and wants to improve should definetely read this strategy book on AOE.
6 of 8 people found the following review helpful:
Customer Rating: 
Summary: Not geared towards multi-player, which is AOE's stronghold 1999-04-01
Comment: I read this book cover-to-cover... not one darn thing that i hadnt gotten from mrgrinch.com . And that site is free. My advice would be to visit a few websites and read the help file... this book is only for beginners .
5 of 8 people found the following review helpful:
Customer Rating: 
Summary: My review says it's perfect 1998-11-14
Comment: THis is the perfect guide. It has everything you need to become an AOE expert.
6 of 7 people found the following review helpful:
Customer Rating: 
Summary: Good for the scenarios, looks limited otherwise 1997-12-05
Comment: I glanced through this book several times at the local bookstores since it was the only one I was able to find of the first three coming out. After reading the reviews for the Microsoft book, I think this one suffers the same problem: it's geared towards the scenarios and not the real point of the game (in my opinion) which is its great multiplayer play. There is, as I recall, one chapter that deals mainly with multiplayer play. It looked like an OK chapter, but it's still just one chapter. I want a whole book on multiplayer strategy. I suggest you trot down to the local bookstore before you commit to purchasing this one, because if you're into the online game, it's probably not what you want. If you're just getting started or intend to focus on the 1-player game, then this book is probably decent.
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