Castles & Crusades Monsters & Treasure, 4th Printing (Digest Version)

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Strategy Guides » Castles & Crusades Monsters & Treasure, 4th Printing (Digest Version)
Castles & Crusades Monsters (Digest Version)
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  1. Paperback: 128 pages
  2. Publisher: Troll Lord Games; 2011-02-08
  3. Author: Roberty Doyel and Stephen Chenault
  4. ISBN: 1936822164
  5. Sales Rank in Books: #981278

Product Review

This is the DIGEST version of the Monsters & Treasure.

Alea Iacta Est - The die is cast! The latest incarnation of the C&C Monsters & Treasure debuts a new look, with more interior art, expanded index and some rules clarifications.

Upon the Edge of Battle Lie the Spoils of Glory

Upon wind-swept battlefields, they seek their glory. With weapons of steel, stout shields, and sorcery, they drive ever onward, seeking the grandeur of conflict with creatures of terrible wrath or beasts of legend. In all hours of every day, they gird themselves for war and struggle, to drive those evil beings of foul intent to doom and oblivion. But before glory can be obtained, before fame and riches can be won by these heroes of renown, they must face and overcome those that would oppose them - monsters.

After the battles have ended, and the deeds of valor and renown have been performed, there is often wealth found at the feet of victory. All creatures hold certain things dear, and beasts, overcome in battle, yield the fruit of their lives to those bold and skilled enough to take them. Ancient scrolls, magic swords, shields of wonder, potions, rings, magic wands, and untold wealth in coins, gems, and jewels ... all of these things are a salve to ease the sting of wounds suffered in hard-won battles.

What Lies Herein:

Castles & Crusades Monsters and Treasure is a rule book resource material for the Castles & Crusades Role Playing Game. It is designed to be used with the Castles & Crusades Players Handbook. In it, you will find a wealth of information about roleplaying monsters, handling combat with monsters, creating monsters and defining and awarding treasures. Monsters & Treasure is divided into two parts.

Part One brings to you, the Castle Keeper, a host of monsters that you can use to populate your adventures and your campaign world. Listed alphabetically, they include monsters like the ever popular dragons, orcs, and giants, as well as unusual creatures like the chimera, the lamia, and the shambling mound. Each monster is fully described, complete with important statistics, for your ease of use.

Part Two deals with the adventurer s favorite topic: treasure. For your reference, this section discusses specific treasures that can be found by brave and enterprising adventurers, and provides advice about how to award them. This section also contains a discussion about the mundane or extraordinary items that can comprise treasure, rules for the creation of magic items in Castles & Crusades, and random treasure charts to serve as an aid for the Castle Keeper.

Customer Reviews

Average Customer Review
4.0 out of 5 stars (2 customer reviews)

5.0 out of 5 stars Good handbook for C&C, April 30, 2012
Gwydion "Gwydion" (Wien) - See all my reviews
Amazon Verified Purchase(What's this?)
This review is from: Castles & Crusades Monsters & Treasure, 4th Printing (Digest Version) (Paperback)
First a word to the previous preview:
When I look at page 63, there is the owlbear he is missing, and the illustration for it. And while there is a picture of an elephant, there are also many of fantastic creatures (although not of every one), like manticore, drider, sphinx, quasit or ankheg. He is right, that there are no demons or devils in the book, but I have my suspicions about that one - those monsters were the root for the controversy in the 80s (since then devils are called baatezu in all rulebooks) and they maybe wanted to circumvent the problem from start.

The book is a solid hardcover as the others of the series and well laid out and printed. It has two parts: monsters and creatures, and the treasure. The monster section could be double the size (*smirk*), and it contains what I call the basic critters a DM needs. Many of the old AD&D hallmark monsters are missing, and maybe that is due to copyright issues (e.g. no mindflayer or beholder)...well, it takes...Read more


4 of 7 people found the following review helpful
3.0 out of 5 stars Ok, but they just didnt go the distance, March 15, 2010
E. B. Scott (San Diego) - See all my reviews
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Amazon Verified Purchase(What's this?)
This review is from: Castles & Crusades Monsters and Treasure (Hardcover)
There is an old saying "Form follows function" this book does not follow through with this.
First the good. The monster and treasure entries are clear and simple keeping with the C&C purpose. I really like the fact that monsters and the treasure items are in the same book.
Now the bad.
NO demons and devils. why? they were open content. why not put them in??? One of the cool things about the old D&D game were the demons and devils.
But worst still are the illustrations or I should say the lack of them. This book shows you pictures of creatures like elephants, cats, lions. But what about darkmantles? wererat? otyugh? owlbear? who knows because no pictures of those creatures are in the book. Why ??? Why illustrate real world creatures but not the fantastical ones??? On top of that some monsters dont follow their descriptions. Take for instance the gnome. In every other picture of them through out all the books they look COMPLEATLY different than what is in Monsters...Read more

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