Let your imagination run wild in the world of Unreal Technology. Mastering Unreal Technology: The Art of Level Design knows no boundaries as it shows you how to build custom mods, maps and levels with the Unreal engine. Its tutorial format will give you immediate results through the tips and demos provided from the industry's top level designers. Learn to create your own characters, weapons and gaming environments, as well as how to go beyond the Unreal environment and export custom elements from 3D modeling applications. A CD that contains the Unreal Engine, graphics, examples and code is also included, giving you everything you need to create custom levels in Unreal or build your own games and virtual environments. Mastering Unreal Technology will help put you on the cutting-edge of gaming technology.
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19 of 20 people found the following review helpful: By Ryan Jackson (Toronto, ON CA) - See all my reviews This review is from: Mastering Unreal Technology: The Art of Level Design (Paperback) I was a little skeptical before purchasing this book because I already own and watched the Unreal Tournament 2004 Special Edition training videos produced by the same authors as this book. I was afraid that the 60+ hours of content in those videos would cover all the same material as the book. Boy was I wrong.
Not only does the Mastering Unreal Technology: The Art of Level Design go into detail far surpassing the training videos, including a surprisingly enlightening (and helpful) section on the theory behind how the Unreal Technology works, but Mr. Busby, Parrish, and Van Eenwyk guide you step-by-step through designing a level. As they begin introducing new, more advanced, features they'll explain - option by option - how the feature works and provide numerous examples of where it would be useful. For a level designer, having a single clear guide of what each of thousands of settings do is an invaluable resource. This book serves as an excellent introduction...Read more 13 of 13 people found the following review helpful: This review is from: Mastering Unreal Technology: The Art of Level Design (Paperback) I read this book cover to cover; it is the best way to start creating levels. UnrealEd is a level editor aimed towards artists, the info within this book is the best coverage of a level editor that I have seen. You don't need to know scripting or any programming to create your own levels. The book starts by giving you some generals about game development, goes on to basic UnrealEd, then into more complicated UnrealEd. The last third of the book is basic Maya 5 PLE tutorials, which I found helpful because I hadn't used Maya before. ** !!! You need to own a copy of Unreal Tournament 2004 in order to follow along with the tutorials in this book !!! ** UT2004 Level Editors - This book is aimed at you. If you are already playing UT2004, you have everything you need and this book will help you find out how they made all those cool things you see in the game. Architecture Visualizing - This book will definitely help you find out how you can...Read more 11 of 11 people found the following review helpful: By This review is from: Mastering Unreal Technology: The Art of Level Design (Paperback) This book is the definitive bible for creating 3d content using Unreal 2.5 Engine. I have been using it a lot for the level, I'm working on. Instead of scouring the web looking for a tutorial on how to do "that", you can check the index and learn what "that" does and how to use it in your level.
The book covers everything from learning Maya PLE, learning 3dsmax, unwrapping, vehicle modeling, everything that 3D Buzz's team has on their website for download as a video tutorial is in this book, except the information's is right at your finger tips. I was recommended to this book from a friend who works in the gaming industry and even his company uses the book for a quick reference. Jason Busby, Zak Parrish & Joel Van Eenwyk thank you for making one of the best references a level artist could possibly have! |