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Microsoft Flight Simulator 98: Inside Moves

Microsoft Pr Product Details - Ratings and reviews for microsoft flight simulator 98: inside moves.

Microsoft Flight Simulator 98: Inside Moves


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by: Ben Chiu, Gary Meredith

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Sales Rank: 810129
Microsoft Pr
Released: 1997-10

Avg. Customer Review: 4 Star
Media: Paperback (1)

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Product Review
Book Description

Microsoft Flight Simulator 98 ascends to a new level of flight simulation fun and realism with the inclusion of new technology and Internet connectivity, multi-player capability, realistic graphics (Direct3D), force feedback, new planes, more airports, and satellite imagery and Internet weather and airport directory downloading that allows players to bring the real world onto their PCs. MICROSOFT FLIGHT SIMULATOR 98: INSIDE MOVES provides all the expert tips, tricks, and insights that pilots of every level need in order to have a great flying experience.



Product Details
Microsoft Flight Simulator 98: Inside Moves
  • Paperback: 288 pages
  • Publisher: Microsoft Pr; 1997-10
  • Label: Microsoft Pr
  • Studio: Microsoft Pr
  • ISBN: 1572316357
  • Average Customer Review: 4 Star based on 9 reviews
  • Sales Rank in Books: #810129


Customer Reviews
Avg. Customer Review:4 Star

1 of 3 people found the following review helpful:

Customer Rating: 3 Star
Summary: Okay guide when used with other materials 2003-02-10
Comment: The guide has much useful information for newbies, but Mr. Chiu should leave the humor to someone else. He constantly tries to make jokes (perhaps the editor said "Keep it light") and he is not funny. This book is okay, especially if it's just one book in your aviation library, but there are other, better guides out there.


11 of 11 people found the following review helpful:

Customer Rating: 4 Star
Summary: Good Guide 2000-03-19
Comment: Since the Help files on FS98 can be confusing and at times hard to access, This book is extremely useful. Hardly a session with FS98 goes by without me refering to this volumn. It is a great guide to anyone starting out with this program, or experienced users who want the occaisional reference. The only thing I was disappointed in was the fact that this book had very little info about about the technical aspects of the program. In particular I expected to see a chapter or two about downloading and loading add-ons from the internet (planes, scenary etc..). However, this is minor. I would recommend this book to anyone who wants a good guide to FS98.


7 of 7 people found the following review helpful:

Customer Rating: 4 Star
Summary: I think this is one of the best guides to MSFS98 around. 1999-04-23
Comment: This book, which I refer to as my perfect Co-Pilot, really helped me in the early stages when I first got the game. It tought me about all the radio communications, (ie. VOR, MAV1, NAV2), and how to use all the proper flight instruments. Needless to say, I currently go onto the web every night and play with my online buds. This book is a MUST GET!! for all you veterens and newbies.


5 of 6 people found the following review helpful:

Customer Rating: 5 Star
Summary: EXCELLENT BOOK ! ( especially if you hate the help files ) 1999-04-17
Comment: An excellent book for people who don't want to read the help files. All major topics have been covered, including Ground School, Flying Techniques, and Aerobactical moves. Also, don't forget - if you buy the book before April ends, you can get a $5 rebate on the book. Go to Microsot's website to print the coupon. CONSIDER THIS BOOK YOUR CO-PILOT !!


3 of 3 people found the following review helpful:

Customer Rating: 4 Star
Summary: I wish this book had come with the program. 1998-11-09
Comment: Flight Simulator 98 came with a booklet with airport maps and that is all. As a newcomer, I wish this book had been in the box. I tried for several hours to land at the designated runway and always failed and so sought a manual. INSIDE MOVES is a good one. It first explains the program; its drop down menus, options, preference settings, etc. Next the language and conventions of flying, planes, and airports are covered. The instrument cluster is explained next, along with the variations for the different aircraft. I suppose the first areas might be considered ground school because the author takes you through these topics before he puts you in the cockpit on the runway; the next section. From normal flying procedures you are taken through emergency situations, flight planning, navigation, and finally some stunt flying.

I recommend this manual to Flight Simulator newbies like myself, experienced users might try Kiang's book. I give the book four stars. The book is well written and illustrated but the index could be improved. If you want to find the page describing how to use the localizer on the Boeing 737, you'll have to thumb through the pages some.



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Microsoft Flight Simulator 98: Inside Moves

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