Unreal Development Kit Beginner's Guide

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Unreal Development Kit Beginners Guide
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  1. Kindle Edition: 244 pages: 1 item
  2. Publisher: Packt Publishing; 2011-08-26
  3. Author: Richard Moore
  4. Format: Kindle eBook
  5. Sales Rank in Books: #378438

Product Review

This beginner's guide focuses on getting you quickly through all the major learning points in a smooth, logical order. You'll also learn how to avoid some common pitfalls. Aspiring game developers who want to learn how to create their own levels, maps, game worlds and environments. You don’t need game design or game development experience and no experience of UDK is required

Customer Reviews

Average Customer Review
2.5 out of 5 stars (2 customer reviews)

6 of 6 people found the following review helpful
2.0 out of 5 stars Not there yet, September 12, 2011
Rzfmzn - See all my reviews
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This review is from: Unreal Development Kit Beginner's Guide (Kindle Edition)
At a quick look at the contents the book seemed a great start. Tutorials in the internet were too advanced and the book promised to deliver a smooth learning curve.
Some chapters after the tutorials were like the "trolling" drawing tutorial a. draw a circle; b. draw the rest of the owl. I am at chapter 5 now and skipped most of chapter 3/4 due stuff like this. Things in the book are not the way they are in the engine. Caution when you purchase this book!


2 of 2 people found the following review helpful
3.0 out of 5 stars A Good Introduction but some Detective Work Required, February 12, 2012
ChrisC - See all my reviews
This review is from: Unreal Development Kit Beginner's Guide (Paperback)
Having no previous experience with UDK or 3D graphics in general, I thought I'd give Unreal Development Kit 3 Beginner's Guide a try. The book attempts to teach the basics, from installing UDK to constructing 3D maps complete with realistic lighting, event scripting, and AI pathing. If you've never worked with Epic Games' Unreal Engine before then there's certain plenty to get your teeth into here.

Given the target audience, the book does a very good job of keeping the amount of text to a minimum. Instead, brief step-by-step instructions are provided, along with a generous supply of screenshots. Over the course of the nine chapters you'll work with each of the major tools that UDK's editor provides in order to construct a series of increasingly more complex maps. While you certainly won't become an export, you should feel fairly comfortable using many of the tools come the end of the book.

However, while the content covered is appropriate for the book's intended...Read more

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