Customer Reviews
Average Customer Review
(21 customer reviews) 44 of 46 people found the following review helpful
No game programming here,
May 8, 2006 DeepFreez (South Africa) - See all my reviews
This review is from: UnrealScript Game Programming All in One (Paperback)
If you are looking for a book to help you develop games in UnrealScript, this is not the book for you. The programs developed in the book only use text output and does not use the actual UnrealEngine object hirarchy.
The book pretends to teach programming. Why any one would try to learn general programming via UnrealScript is not exactly clear. There are much better places to start. And if you thought you can use this book to start writing cool mods, you thought wrong.
By chapter 8, you have spent most of your time setting up a development environment in one speciffic text editor. If you need that much guidance to get to a point you compile something, then trying to learn programming with UnrealScript is probably a bad idea.
In short:
If you are completely new to programming, this book will only confuse you. There are much better books and languages to start with.
If you are an experienced programmer looking for UnrealScript...Read more
34 of 35 people found the following review helpful
Devoid of Content,
June 19, 2006 gamedeveloper (usa) - See all my reviews
Amazon Verified Purchase(What's this?)
This review is from: UnrealScript Game Programming All in One (Paperback)
I read DeepFreez's damning review and bought this book anyway. I don't need much to justify the $35 - after all I am a professional, working on the clock, and it pays for itself with a single insight.
The table of contents makes it clear that the author is gonna murder trees. He fattens the book with irrelevant material: How to use some "ConText" editor. How to write a "for" loop.
Okay. I figure, I can skip the 90% filler. The last chapter covers Classes. Great, the Unreal class structure is very difficult for me to understand. I will pay my $35 just for an explanation of this.
Then the book arrived. Half-way down the penultimate page, Flynt first addresses the Unreal class structure. (The preceding 614pages contain zero Unreal information). Now he produces a table of the "Unreal Class Hierarchy". It is an uncommented and incomplete sequence of naked class names- flattened into a list. No hierarchy, no explaination. The Unreal tools themselves supply...Read more
22 of 22 people found the following review helpful
Misleading book title - don't waste your money,
June 3, 2006 Julian Matlock "GoldenMatlock" (Denver, Colorado, USA) - See all my reviews
This review is from: UnrealScript Game Programming All in One (Paperback)
I agree with the previous reviewer - the book is devoid of any useful information. If you think the author will teach you programming or game programming you will be sorely disappointed.
If you have the Unreal 2004 and would like to learn how to create scripts or Mods for it, do yourself a favor and go to 3dbuzz
You will notice on the menu "Video Training". Look for the one on Unreal Technology. There are dozens of free high quality video tutorials. When you run the video it plays right in your Windows Media Player. You can watch the video and follow the demonstrations - if you want you can pause the tutorial, go try out some of the stuff they are talking about then come back at you leisure.
In a couple of hours of using these tutorial you will learn more than if your were to read this book cover to cover.
Don't waste your money on this boring useless book.
If you don't have the Unreal 2004 buy the 2 DVD version for less than...Read more