Customer Reviews
Average Customer Review
(6 customer reviews) 9 of 9 people found the following review helpful
This is how a Wild Arms Guide Should Look,
December 6, 2005 S. Rhodes - See all my reviews
This review is from: Wild Arms: Alter Code F (Prima Official Game Guide) (Paperback)
When at first I came upon the Wild Arms Alter code F guide, the first thing that came to mind was simple: It's Prima. And when I saw it was Prima I was immediately thinking, these are the guys who did the guides to Legend of Legaia, Legend of Dragoon, and Legaia 2. All of them, for games by Sony Computer Entertainment America, all of them ridiculously thin, and all of them lackluster. I'm proud to say that this guide is not like those guides. It's actually detailed, doesn't stray you wrong, and is actually a Wild Arms guide worth getting!
The guide begins quite simplistically. It doesn't waste time at all, it jumps right into the characters section. There are no bios but it does detail just about everything you need in terms of their abilities. It also includes those for the hidden characters as well. The game then jumps into the games unique system itself. It covers all of them perfectly within the first eight pages.
The walkthrough is much better than...Read more
A Model of a Guide,
December 4, 2008 Andrew Merkevicius (Nebraska) - See all my reviews
This review is from: Wild Arms: Alter Code F (Prima Official Game Guide) (Paperback)
I agree with the other reviewers. Initially, I was somewhat disappointed with the guide, but in comparison with a lot of guides out there, and especially in comparison with the original WA guide, this was done very well: detailed maps, item locations, enemies to be found in various dungeons, strategies on defeating bosses and getting through the side quests, and how to solve the puzzles to name a few.
There were, however, a few setbacks that prevented me from giving this a 5-star rating. A few things were either incorrect or left out, for example some of the item locations were not correct, certain dungeon rooms were left off or never explored, some of the layout was confusing, a detailed explanation or map on how to get through the 100 floors of the Abyss was greatly needed, the enemies Emma could download her abilities from were not present, and although Zed's skills were mentioned nothing was included on how to get them. I found this out quite by accident while searching...Read more
Wild Arms Alter Code F Strategy guide,
July 4, 2006 Ronald L. Mcendarfer Jr. - See all my reviews
Amazon Verified Purchase(What's this?)
This review is from: Wild Arms: Alter Code F (Prima Official Game Guide) (Paperback)
I found this strategy guide to be helpful, although at points in dugeon exploring it skipped rooms. But its worth the buy, because the game is different from the original PS1 game.